BossFightProto = BossFightProto or {}function BossFightProto:Create(name)	local newobj = {}	setmetatable(newobj,self)	self.__index = self	newobj.name = name	newobj:Init()	return newobjendfunction BossFightProto:OnInit()endfunction BossFightProto:OnEvnet()endSimpleBossFight = BossFightProto:Create("Simple BOSS")function SimpleBossFight:Init()	self.init = true	TargetHelper:NewTarget("Simple BOSS")endfunction SimpleBossFight:OnEvent()	end